The team received no feedback during the development process, and had run out of money and savings by the time of release. The programming was managed by Realini, while the art design was done by Sande, who focused on creating a cartoon-esque style that would feature a significant amount of detail. The medieval theme was inspired by references of knights and wizards throughout popular media, in addition to the team's experiences as Dungeons & Dragons players. After seeing the success of tower defense games, the three decided to replicate the basic strategy of the genre, combining it with elements of other games they played in their youth. The studio had been founded in 2010 by Álvaro Azofra, Pablo Realini and Gonzalo Sande, who conceived Kingdom Rush as their first major project after working on a number of minor flash games. Kingdom Rush was developed over the span of six months by the Uruguay-based developer Ironhide Game Studio. In a post-credits scene, a hooded figure discovers and claims Vez'nan's discarded wizard's staff, intending to use it for his own ends. The General fights through the wasteland and reaches the tower, defeating Vez'nan and returning home in celebration. Arriving at the Stormcloud Temple, the resident sorcerers use a spell to teleport the king's army into the wasteland near Vez'nan's tower. Learning that Vez'nan has invaded Linirea, the General returns to the capital city and defends it from the enemy army, proceeding into the nearby mountains with the objective of defeating the wizard. After being dispatched to fight outlaws reported around the city of Southport, the General discovers that the outlaw gangs are actually orc legions serving the evil wizard Vez'nan. The player takes the role of a general serving King Denas of Linirea. Additional stars can be earned through special challenges on already completed levels, which feature more difficult enemy placements and fewer resources. Completing levels in Kingdom Rush allows the player to unlock new hero options and earn a currency called "stars", which can be spent in exchange for permanent upgrades for towers and defenses. Furthermore, the player is also given control of a single hero unit, which is more powerful than typical soldiers, can be moved move freely around the level, and features its own distinct abilities. In addition to towers, the player can fight the monsters with two abilities that can be deployed anywhere in the level, and take time to recharge before they can be reused: a powerful meteor spell that deals damage in an area, and a reinforcement ability that summons soldiers to block and distract enemies. For example, the final upgrade for a mage tower could be either an "Arcane Wizard" that shoots lightning and teleports monsters back down the road, or a Sorcerer that summons a defensive earth elemental and weakens enemy armor. Each tower type can be improved three times before the player must choose between two final upgrades with their own distinct abilities. Slaying monsters gives the player gold, which they can use to buy more towers or upgrade existing ones. Each tower type has its own distinct strengths, such as artillery being more effective against grouped monsters, archers better at targeting flying threats, and barracks training soldiers that attack in melee and slow down enemies. The player can choose between four types of towers to place: archers, mages, artillery, and barracks. To prevent enemies from reaching the end, the player must purchase defensive towers at set points around the road to attack any incoming monsters. Levels are composed of a number of pre-set roads that enemies march across, and the player must defeat them before they reach the end of the path and drain lives to cause a game over. The player takes control of a general serving under King Denas of Linirea, who must defend the land from an onslaught of evil monsters. Kingdom Rush is a tower defense game set in a medieval fantasy setting. The game was released for the Nintendo Switch on July 30, 2020. On November 22, 2018, Ironhide Studios released a sequel, Kingdom Rush Vengeance, in which the player plays as Vez'nan's servant, helping him regain his throne. It was released on PC on October 18, 2018. The third installment of the franchise, Kingdom Rush: Origins, was launched on November 20, 2014. A sequel, Kingdom Rush: Frontiers, was released on June 6, 2013. Kingdom Rush is a tower defense game developed by Uruguay-based Ironhide Game Studio and published by Armor Games, released as a free flash browser game on July 28, 2011, on iPad on December 19, 2011, on Android in May 2013, and a Unity port in January 2014 via Steam. 2011 video game Kingdom Rush Tower Defense Game
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